QUICK · A GOOD GAME DAILY ORIGINAL EDITION

Nineleaf 2048.

One small slide. One bigger possibility.

4 × 4 · Keep growing00:00
2026-11-12 · UTC dailyLocal progress

Preparing your 2048…

One small slide. One bigger possibility.

Rules ↓

No countdown · No account · No ads · Progress stays in this browser

YOUR FIRST GOOD MOVE

How to play 2048

  1. 01

    Slide all tiles in one direction.

  2. 02

    Two matching tiles merge into one tile with twice the value.

  3. 03

    A new tile appears after a move that changes the board.

  4. 04

    Reach 2048, then continue if you want; the run ends when no legal slide remains.

Read the 2048 guide ↗

A LITTLE HELP, WHEN YOU NEED IT

2048: player questions

Can one tile merge twice in a move?

No. A newly merged tile cannot merge again during that same slide.

What happens to a row of four 2 tiles?

Sliding toward one side produces two 4 tiles, not one 8 tile. Each original pair merges once.

Why does a new tile sometimes not appear?

A slide that leaves the board unchanged does not spawn a tile or consume a move.

Does reaching 2048 end the game?

No. It marks the milestone and you can continue toward larger tiles.

How is the score calculated?

Every merge adds the value of its resulting tile to your score. Spawning a tile adds no points.

Is the daily challenge a fixed solution?

No. It is a shared starting seed. Your choices determine later board states; this is a replayable score game.

Can I undo a slide?

Yes. Undo restores both the board and its random-generator state. Scores are local and there is no ranked leaderboard.

How can I avoid filling the board?

Keep room for movement and plan how low tiles will join your larger tiles. Empty cells are useful working space.

How do I play on mobile?

Swipe over the board, or use the four direction buttons. Keyboard arrows work on a computer.

When is a run over?

The board is full and no horizontally or vertically adjacent equal tiles can merge.

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