Scoundrel: The Card Game official icon

Scoundrel: The Card Game

By Samet Kucukbayraktar · iPhone & iPad

No rating yet4+FreeAvailable now

Clear the dungeon one room at a time, using nothing but a deck of cards. Scoundrel is a single-player roguelike card game. Every room deals four cards: fight monsters with weapons, drink potions to heal, or run and face the room later. Each choice matters, and a run takes about ten minutes. • Quick runs that fit in a coffee break • Easy to learn, h

AU
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Inside the game.

Official screenshots supplied through Apple. Artwork belongs to the respective developer. View on theApp Store ↗

About Scoundrel: The Card Game

Developer description, as provided in the original store listing.

Clear the dungeon one room at a time, using nothing but a deck of cards.

Scoundrel is a single-player roguelike card game. Every room deals four cards: fight monsters with weapons, drink potions to heal, or run and face the room later. Each choice matters, and a run takes about ten minutes.

• Quick runs that fit in a coffee break
• Easy to learn, hard to master
• Unlock harder difficulties as you win
• Play offline, no account needed

Based on the card game Scoundrel, designed by Zach Gage and Kurt Bieg.

Like roguelikes? Try my new game Popplin: Balloon Pop Roguelike, free on the App Store.

Good to know.

Developer
Samet Kucukbayraktar
Release date
Mar 19, 2026
Latest version
1.1
Requires
iOS 14.0 or later
Price snapshot
Free AUD
Source checked
Oct 23, 2026

Apple App Store lookup ↗ · Store ratings, prices, and availability can change. Check the App Store for your region.

A few quick answers.

Is Scoundrel: The Card Game available on iPhone?

Scoundrel: The Card Game is listed on the AU App Store. Availability varies by region and compatible device.

Is Scoundrel: The Card Game free?

The recorded download price is free. In-app purchases, subscriptions, or additional content may cost extra. Source checked Oct 23, 2026.

How is the game’s social activity measured?

Good Game Daily compares available samples of recent game mentions with the preceding 24-hour window. Coverage and source failures are disclosed. Read the methodology.

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