Deathand official cover
DISCOVER ON STEAM

Deathand

By PogoPixel Games · Windows

Coming soon · March 2027
Wishlist on Steam ↗

A first-person dungeon crawler where your only light is a card. Burn cards to see in the dark, fight with the ones you keep, and hold them to charge a bigger hit. Go down, beat the sorcerer Velkorin and break his curse on the land.

DESCRIPTION SUPPLIED BY THE DEVELOPER THROUGH STEAM

Inside the game.

Screenshots supplied by PogoPixel Games through Steam.

FIND YOUR KIND OF PLAY

Before you play.

Game style
Indie · RPG · Strategy
Platforms
Windows

Check the official page for current availability, supported devices and any in-game purchases.

ANSWERS FOR YOUR FIRST SESSION

Deathand gameplay guide and player questions

Steam edition · Researched Nov 10, 2026 · Guide updated Nov 10, 2026.

Source facts

How does the light mechanic affect my ability to see enemy intentions?

Light is crucial for tactical awareness. In bright light, you can read every enemy's plan. In dim light, you only see the type of move coming, and in total darkness, you see nothing while enemies grow stronger.

Based on source 1.

Our guidance

What happens when I choose to hold a card instead of playing it?

Right-click a card to hold it. Held cards gain a charge at the start of every turn, allowing them to hit harder when you finally decide to play them. Balancing holding and throwing is central to combat.

Based on source 1.

Source facts

Can I use cards for purposes other than combat?

Yes, some cards have utility outside of fights. You can use them to mend wounds, scout for stairs or chests, sense enemies through walls, pick locks on doors, or set an ambush for upcoming groups.

Based on source 1.

Our guidance

How do the different combat rows function during a turn-based battle?

Enemies occupy Melee, Near, or Far rows. Your cards have specific reach; for example, Strike only hits front-row foes, Throwing Knives hit the back, and Shove or Hook abilities can knock enemies back or drag them closer.

Based on source 1.

Our guidance

What is the consequence of burning a card to feed my light?

Burning a card feeds your flame, but that card is gone for good. Because levelled cards burn brighter, you must carefully choose which cards to sacrifice to maintain your light versus keeping them for combat utility.

Based on source 1.

Source facts

How do I progress and acquire new cards for my deck?

You earn new cards by picking one of three options after every victory and from every chest you find. Additionally, cards level up the more you play them, making them more effective over time.

Based on source 1.

Source facts

Are the Trials found in the dungeon different from the main campaign?

Trials are player-created challenges. You can find them behind sealed doors in the dungeon or via a list. They use the exact hand the maker chose, and nothing from your main run is risked or spent.

Based on source 1.

Our guidance

What are the requirements for sharing a custom Trial on the Steam Workshop?

To share a trial, you must first build it using cards and enemies you have encountered. You must then beat your own trial to seal it, ensuring it is possible to complete, before uploading it to the Workshop.

Based on source 1.

Source facts

What accessibility options are available for this dungeon crawler?

The game includes several accessibility features, such as adjustable text size, camera comfort settings, color alternatives, custom volume controls, and the ability to play without any timed input requirements.

Based on source 1.

Source facts

How does the dungeon environment change as I descend?

The dungeon features procedural floors that grow larger the deeper you go. You will transition from rough caves into stone halls, including pillared rooms, chasms with narrow bridges, ritual chambers, and galleries two storeys high.

Based on source 1.

Sources & scope

  1. Publisher description on Steam ↗Checked Nov 10, 2026

AI-assisted research with automated evidence and consistency checks. Good Game Daily organizes publisher information into practical answers. Guidance is an editorial interpretation of those sources. These notes are based on source research rather than a firsthand playtest; editions and later updates may differ.

YOUR NEXT STEP

Try a sample before deciding on the full game

For Deathand · Steam edition.

  1. Open the separate demo listing and check its own requirements. The full game lists Windows; the demo can differ.
  2. Use the demo to check whether the controls, readability and pace suit you. Save transfer to the full game is not verified here.
  3. The full game is marked coming soon. A full-game price is not verified here; check the store before deciding.

Decision guide updated 2026-10-29. Based on the publisher listing checked 2026-11-10; this is not a firsthand review.

PC EDITION · STEAM

Choose how you play.

Platforms
Windows
Play modes
Single-player
Controller support
Full
Languages
English*, French*, Italian*, German*, Spanish - Spain*, Japanese*, Korean*, Portuguese - Brazil*, Russian*, Simplified Chinese*, Swedish*, Thai*, Portuguese - Portugal*, Spanish - Latin America* *languages with full audio support
Release date / window
March 2027
Full game price · US
Check Steam
Free demo
Listed on Steam

The full game and its demo may have different availability. Prices are a US storefront snapshot. DLC and in-game purchases may cost extra.

Steam source ↗ · Checked Nov 10, 2026. Platform editions may differ in features, prices and save compatibility.

Deathand official trailer thumbnail▶ Watch the official trailer on Steam ↗
Windows minimum requirements

Minimum: OS: Windows 10 64-bit Processor: Intel Core i5-6600 / AMD Ryzen 3 1200 Memory: 8 GB RAM Graphics: NVIDIA GeForce GTX 1050 Ti / AMD Radeon RX 570, 4 GB DirectX: Version 12 Storage: 4 GB available space

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